![]() Start with a blank moodboard or choose one of the starter moodboards below: Blank board. The winner is the first person who moves their mood stone completely around the board. inspiration, and ideas quickly and easily.Each player takes a turn repeating the above steps.The played voting chips are also removed from gameplay until all four of each player's voting chips have been used.Once all players have moved their mood stones, all mood cards that have a voting chip on them are replaced with a different mood card.The person who reads the phrase gets to move their mood stone one space for each player who voted correctly.Its an effective way to communicate the look and feel of a clothing line before you sketch. A moodboard is a great way to set the visual direction for a new fashion collection, runway show or shoot. When a new audience looks at your mood board, you don't want them to wind up lost and confused. Set the look and feel for your next fashion project. Try to step back and look at the board with fresh eyes every once in a while. Don't neglect the basics of composition, weight, and space. Players that did not choose the correct mood do not move their mood stones at all. The whole board should be visually appealing.Players that voted correctly on the mood the reader was trying to convey move their mood stone around the outside of the board, one in space for each number on their voting chip.The player that rolled the die reveals the number rolled.If the player is not sure of the mood, a lower number voting chip is typically chosen. Generally, if a player feels confident that they know the mood conveyed, they would use a higher number voting chip. It is up to the players to decide which voting chip, numbered 1-4 they want to use.The other players place one of their voting chips face down on the mood card in the center of the game board that they think the reader was trying to convey.When the player finishes reading the phrase, they yell out, "One, two, three votes!" Mood boards are game changers Adar literally provides all the plays in your custom design playbook. ![]() The player draws a phrase card and reads the phrase trying to convey the mood matching the number rolled on the ten-sided die.The number on the die matches the slot number of the mood card on the game board for the mood.The player secretly looks inside the dice cup to see which number he has rolled.The first player places the die in the dice cup and shakes it.But remember, just as it states on the game box: "It's all in the way you say it." You must say the phrase on the card you pick in the mood, or emotion, on the card that matches the number you roll on the ten-sided die.
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